How to Compact Your Logic Pro X Projects Ready for Mixing and Backing Up

Yesterday I was tweaking some mixes on a project I’m working on. One of the tracks has been through several changes – including redoing it all at a different tempo and groove. Normally I’d just start again in a new Logic Pro X project and import any tracks we still wanted, but in this case we just appended the new tempo stuff at the end of the old version within the same project so we could copy across some textural stuff that wasn’t tempo-dependent, and also to be able to see the existing arrangement to speed things up.

As you can imagine, that project ended up being huge – over 6GB. Even using the “Folder” rather than “Package” save option was seeing some huge Logic project files, and I was up to version 13 of the song.

Save as Folder vs Save as Package. Every time you “Save-as” a project you can choose between these two options. The Folder option means it uses the old hierarchical project folder-based structure including an Audio folder that contains all of your audio. This option is good if you are doing multiple versions of the song – eg v1, v2, v3 etc (I do this every time I begin another session on the song) as only the project file itself is copied each time. If you do this with the Package option, it will copy all of the audio as well, taking up much more space on your drive. The default option is Package which seems to have come from GarageBand as it is more idiot-proof.

Opening the song was taking ages and using a lot of the computer’s RAM. Removing the original early part of the song helped somewhat, but it was still taking up a lot of space on my hard drive, as all that now-unused audio was still sitting in the project Audio folder.

Here’s the steps I followed to give me a smaller project folder for mixing:

1. Copy the full project onto an an external archive drive. (Make sure the entire original project and all its audio exists in at least two different places).

2. Open up the copied Logic project. This ensures that all the files can be found and have copied across successfully. If it has to look for audio files, jump to the later section about consolidating projects.

3. In Logic, click the Browsers button, then choose the Project tab. This should show all the audio files associated with your project.

4. In the Project Audio tab use the menu Edit/Select Unused. This will highlight all audio that is no longer used in the project’s timeline. Hit the “Delete” key and this audio will be removed from the list. No it’s not deleted. It’s still sitting in the audio folder.


5. Now use the menu “File/Save a Copy As”. Make sure you tick (only) Audio files in the dialog at the bottom that says “Copy the following files into your project:”. Save to a different directory than the original project, otherwise it’ll just save back into the same folder and it will be really confusing and make most of the process useless. I recommend changing the project name slightly as well so you know this is a cleaned-up version. Now Logic will make a new copy of your entire project folder, but only with the audio that is actually being used. This should hopefully give you a smaller version of your project folder.

6. Delete the original version of the project (but don’t empty the Trash yet) and open up the new compacted version of your project to be sure it works. And yes you can tick save on the copied backup project closing dialog if you like.

If the new compacted project opens fine you’re good to go.

Misplaced Audio Files?

Logic has two audio file management options – it will either remember where they are on the drive or server and just read them from there (this can be good for large shared studio facilities with shared sound effects libraries for example), or it will copy them into the project’s Audio folder (or Media folder if you’re saving as a package). By the way – this is for files you add to Logic manually – any audio you record should go straight into the project’s Audio folder by default.

In most cases it’s safest to go with the “Copy” option, just in case the source files get moved around on the drive or deleted by accident. This can happen a lot if you’ve brought something in from your iTunes library for example.

In saying that it’s good to copy imported audio files, you probably DON’T want to include any of Logic’s other standard library files unless there is a specific reason. For example, if you tick “Copy EXS instruments and samples” in the “Save” dialog box and then browse some grand piano patches, you’re going to fill up your project folder with huge amounts of piano samples pretty quickly. You can, however, leave “Copy Alchemy audio data” ticked, as it only copies imported audio, not library files.

So when you’re first saving your project and the Save dialog is open it’s good to ensure “Audio files” is selected by “Copy the following files into your project:” near the bottom.

Save-As Audio Copy Options









If you forgot to check it, you can do it at any time under File/Project Settings/Assets as well. This will only work from that point on though, so if there are already some misplaced audio files, then you need to force Logic to collect them from wherever else they are on the drive/server.

Project Settings Assets






In this case go to File/Project Management/Consolidate. Just make sure Copy audio files is ticked and hit “OK”.

Consolidate options


Logic will now copy any externally-referenced audio into the project folder. Save!


Highlights of Logic Pro X update v10.2.3: Non-Destructive Region Normalize

LogicProX Nina

Automatic Region Gain for the People!

As is typical with many of Logic’s updates, most of it seems to be bug-fixes and some minor aesthetic tweaks, along with a small handful of cool new glamorous items and enhancements.


One of the coolest updates in this release was actually buried towards the end of the list of new features. It’s these humble (and not at all obvious) new key commands:

“There are two new region normalize key commands that allow region gain to be used to non-destructively normalize the selected audio regions. Non-destructive Normalize (All) normalizes all selected regions relative to each other. Non-destructive Normalize (Individually) normalizes each selected region independently.”

Translation: You can use these key commands to change the region gain of a selection of audio regions, and you can either max out each selected region (Normalize Individually), or average out the gains between those regions that are selected (Normalize All).

Despite the eye-glazing name, this is pretty big!

A handy trick when working with audio takes, especially vocals, is to go through and tweak  the gain of vocal phrases using the Region Gain so they are more consistent throughout the track in regards to each other and also to hit compressors in the channel strip a bit more consistently.

I normally cut up the vocal track into phrases (usually with Strip Silence to start with) and then quickly go through each region one-by-one manually tweaking the region gain in the Region Inspector for each phrase (and tidying up breaths etc at the same time). It’s not as bad as it sounds – might be 5-10 mins to do an entire vocal track.

But now you can simply select your vocal track, cut the phrases out with “Strip Silence”, select them all, then use the key command “Non-destructive Region Normalize” to level-out the whole batch at once. You’ll still need to tweak a couple of regions – start and ends can be a bit rough using “Strip Silence” – and any breaths that were selected by themselves will be really loud.

By the way – the key commands are currently unnasugned to anything – I used Ctrl-Option N and Ctrl-Option-Command N for mine.

Check it out.

Setting up Logic in Pro Tools “Smart Tool” mode

It’s not an accident that the “Smart Tool” mode in Pro Tools is so popular and efficient. Smart Tool mode is where the Pointer tool automatically changes to various different tools depending on where you position the mouse on an audio or MIDI region (Left: top, middle, bottom, Right: top, middle or bottom, or bang in the middle of a region). Logic can automatically select between Grabber, Trim, Loop, Fade and Marquee tools. Not having to manually change tools speeds things up a lot, especially during editing.

Here’s a way to set up Logic Pro X in a similar way to Pro Tools to gain the benefit of way less tool changes and a more intuitive operation, which should speed up your workflow.

First, set Logic up so it allows three tools instead of two by going to and setting the following Logic Pro X preferences:

Logic Pro X> Preferences> General> Editing>

  • Right Mouse Button> Is Assignable to a Tool. (Creates a tool slot for the Right Mouse Button)

Then in the same preference pane add the automatic assignment of Pointer to the Fade tool when hovering over top left and right of audio regions.

  • Pointer Tool in Tracks Provides: Fade Tool Click Zones.

I used to also set the Marquee tool click zones option, but have now stopped doing this – see the text below the video for a brief explanation why.

I now set my three tools (at the top of the Main Window) to Pointer, Pencil and Marquee. (Left Mouse, Command-Mouse, Right Mouse).

The minor sacrifice is that the right mouse button is used for the Marquee tool rather than those handy contextual menus. To get the contextual menus, you’ll now have to hold Ctrl and use the left mouse button – which is old-skool Mac techniques from when they only had a single mouse button.

I recommend spending some time learning how to use the Marquee Tool – it’s the equivalent of the Select Tool in Pro Tools and is incredibly powerful once you get your head around it.

Check out my video on the Marquee tool here:

Note that in this video I have “Marquee Tool Click Zones” selected in Logic’s General/Editing preferences (which means Logic Pro automagically switches to the Marquee tool when in the lower third of a MIDI or audio region). To be honest this is very finicky to use when you’re not fully zoomed-in, and can also be prone to accidental selection weirdness happening unless you are. Plus, Apple have recently changed how automation points are selected and edited with the mouse that makes it easier to just have Marquee tool on the right mouse button instead, so I recommend just doing it this way.

Bonus Pro Tools Operation Tip: Open (and enlarge) a Mixer Window (Cmd 2), then you can toggle between them just like in Pro Tools with Cmd = or Cmd ~